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In the third quarter of 2024, the top MMORPG games in Turkey showcased varied performance in terms of downloads, revenue, and active users, as reported by Sensor Tower. This article provides a concise overview of these metrics for the leading apps in the market.
Pasha Fencer, published by 4399TH, saw a fluctuation in weekly revenue, starting at roughly $29K and peaking at $37K in early August. Downloads remained relatively stable, with a slight increase mid-quarter, reaching 382 downloads in the week of August 12. Weekly active users showed a general upward trend, starting at 157 and climbing to 429 by early September.
Flame of Valhalla Global from Leniu Games experienced a revenue surge with a peak of $36K in early August. Downloads initially spiked at 18.1K following its release, then tapered off to 5.6K by the end of September. Weekly active users demonstrated resilience, starting at 14.5K and climbing to 19.7K by the quarter's end.
Dragon Trail 2: Fantasy World, also from 4399TH, maintained a steady revenue stream, peaking at $21K in mid-September. Downloads saw a significant drop from 2.7K at the start of the quarter to 1.8K by the end. Active users decreased from 7.9K to 6.3K, with a noticeable dip mid-quarter.
Demon Hunter: Rebirth, by Coding Code Mobile Technology LLC, faced a downward trend in revenue, falling from $20K to $7.1K by the end of September. Downloads were modest, declining from 135 to 71 over the quarter. Active users decreased from 54.3K to 29.3K, showing a consistent decline.
Finally, Diablo Immortal by Blizzard Entertainment, Inc. saw revenue start at $16K, with fluctuations throughout the quarter, ending at $14K. Downloads hovered around 1.5K to 2K weekly, while active users slightly decreased from 18.1K to 16.2K.
For more detailed insights into these apps and their performance, visit Sensor Tower.