State of AI Apps Report 2025 is Live!
During the third quarter of 2024 in the United States, Brawl Stars from Supercell displayed notable trends. The app saw a significant rise in weekly revenue, peaking at around $6.1M in early September. Downloads experienced a boost in the same week, reaching approximately 420K, while active users remained strong, fluctuating around 9.9M towards the quarter's end.
Squad Busters, also by Supercell, showed a downward trend in weekly downloads, starting at 207K and concluding around 33K. Revenue, however, had a moderate increase, closing the quarter at about $759K. The number of active users experienced a decline, ending at roughly 393K.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. had fluctuating weekly revenue, with a peak of around $838K in late July. While downloads remained relatively stable, active users saw an increase, rising to approximately 733K by late September.
Riot Games' League of Legends: Wild Rift showed a varied performance. Revenue spiked in early September to about $730K, while downloads remained steady, hovering around 11K to 14K throughout the quarter. Active users gradually increased to 195K by the end of September.
Honor of Kings from Level Infinite experienced a decline in downloads, starting from 70K and ending at about 17K. Revenue also decreased, with the quarter's end recording approximately $113K. Active users showed slight fluctuations, stabilizing at around 143K by the last week of September.
These insights are derived from data provided by Sensor Tower, offering a comprehensive view of the competitive landscape among MOBA apps in the US market during Q3 2024. For more detailed analytics and trends, Sensor Tower remains a valuable resource.