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In the third quarter of 2024, the top third person games on the unified platform in Finland showed varied performance trends. Sensor Tower provides detailed insights into these trends.
Last War:Survival from FUNFLY PTE. LTD. saw a significant peak in weekly revenue, reaching approximately $87K in mid-September. Weekly downloads fluctuated, starting at around 3.8K and ending the quarter at about 3.6K. The number of weekly active users increased towards the end of the quarter, climbing from 13.4K in mid-August to 16.5K by the end of September.
Tencent Mobile International Limited's PUBG MOBILE experienced a notable rise in weekly revenue in late August, peaking at about $32K. Download numbers remained relatively stable, with a slight decrease from 655 to 505 over the quarter. Weekly active users showed a downward trend, starting at 9.6K and decreasing to 8.5K by the end of September.
For Genshin Impact, published by COGNOSPHERE PTE. LTD., weekly revenue peaked at $9K in late August. Downloads increased significantly in the same period, with a high of 899. Weekly active users saw a slight decline from 7.3K at the start of the quarter to 6.3K by the end.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. showed fluctuating revenue, peaking at $8.5K in early August. Downloads remained low throughout the quarter, with a maximum of 65 in early July. The active user base was stable, averaging around 1.1K.
Finally, World of Tanks Blitz™ from WARGAMING Group Limited had a relatively consistent revenue stream, with weekly figures around $2.8K in late September. Downloads were modest, with a peak of 349 in early August. The active user count decreased slightly, from 1.2K to around 1K by the end of the quarter.
These insights highlight the dynamic nature of the mobile gaming market in Finland, as captured by Sensor Tower's comprehensive data analysis. For more detailed insights, visit Sensor Tower's website.