State of AI Apps Report 2025 is Live!
In the fourth quarter of 2024, the top bubble shooter games on the Android platform in Europe showcased intriguing trends in downloads, revenue, and active user engagement. Here’s a breakdown of these games' performances based on Sensor Tower data.
From King, this game experienced fluctuations in weekly revenue, peaking at around $42K at the end of September and showing a downward trend to approximately $39K by year-end. Downloads initially saw a rise, reaching about 7K in late October, before declining to around 3K by December. Weekly active users remained relatively stable, hovering around 93K to 99K throughout the quarter.
Jam City’s offering showed stable revenue, closing the quarter at approximately $12K. Downloads were sporadic, with a notable spike to 3.1K in mid-November, though generally lower in other weeks. Active users decreased from 9.6K at the start of the quarter to about 6.1K by the end.
Also from King, this game maintained consistent revenue, ending the quarter around $12K. Weekly downloads peaked at 3.1K in early November before tapering off to around 1K. Active users showed a slight increase early in the quarter, peaking at 6.1K, before settling around 4.8K.
LeisureLab Studios' game saw a notable increase in revenue, closing the quarter at approximately $7.8K. Downloads rose significantly, peaking at 126K in the final week, while active users increased steadily from about 523K to 622K.
This game by Bubble Shooter showed a steady rise in revenue, reaching $7.4K by the end of December. Downloads followed an upward trend, peaking at approximately 18K in the final week. Active users fluctuated, ending the quarter at about 219K.
For more detailed insights and data, visit Sensor Tower’s platform to explore further trends and analytics.