State of AI Apps Report 2025 is Live!
In the fourth quarter of 2024, the real-time strategy genre on iOS in Latin America showcased notable trends across the top five applications. Here's a detailed look at their performance data.
Clash Royale by Supercell experienced fluctuations in its weekly revenue, peaking at approximately $310K in early October. Downloads were strong, with a notable increase towards the end of December, reaching about 83K. The app maintained a robust active user base, starting at around 3.7M and gradually declining to 3.4M by the end of the quarter.
Tower War - Tactical Conquest from SayGames LTD saw its revenue peak at $3.8K in the week before Christmas. Downloads initially surged in October, exceeding 39K, but later stabilized to around 20K in December. Active users showed some variability, closing the quarter at approximately 85K.
We Are Warriors! by Lessmore UG saw a steady revenue trend, culminating at about $3.1K in the week of December 23. Weekly downloads fluctuated, with a high of 24K in early November. Active users decreased from 38K in October to 33K by the end of December.
Mob Control by Voodoo showed a consistent increase in revenue, peaking at $3K in the last week of December. Downloads surged mid-quarter, reaching 21.6K in late December. The app's active users climbed to a peak of 117K before settling at 110K.
Lastly, Color Clash!!, also from Voodoo, saw modest revenue growth, ending the quarter at $864. Downloads showed a significant rise in December, peaking at 9K. Active users increased steadily, reaching nearly 23K by the end of December.
These insights, sourced from Sensor Tower, offer a glimpse into the dynamic landscape of real-time strategy games on iOS in Latin America. For more detailed analysis, visit Sensor Tower's platform.