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In the fourth quarter of 2024, the top slime games on the unified platform in Norway showcased varied performance metrics, as reported by Sensor Tower.
Super Slime - Black Hole Game from Supercent, Inc. saw a fluctuating revenue pattern, peaking at $11 in the week of December 23. Downloads experienced a notable increase towards the end of the quarter, reaching 483 in the week of December 16. Active users, while starting at 3.1K, saw a decline mid-quarter but rebounded to 2.7K by December 16.
Dramaton LTD's Super Slime Simulator displayed a downward trend in revenue, starting at $63 and decreasing to just $1 by the end of December. However, the app witnessed a spike in downloads and active users in the week of December 23, with 403 downloads and 1.6K active users.
Bruno - My Super Slime Pet, also by Dramaton LTD, experienced a significant drop in revenue after the initial weeks, stabilizing at around $4 towards the end of December. Downloads fluctuated slightly, concluding the quarter with 154. Active users saw a consistent increase, reaching 2K by the end of December.
My Talking Slimy: Super Cat 3D by Pixeland LLC maintained steady revenue throughout the quarter, peaking at $177 at the start and ending with $145. Downloads saw a decrease mid-quarter but picked up slightly towards the end, closing at 92. Active users remained relatively stable, finishing the quarter at 620.
Lastly, Slime Pet: ASMR Virtual Friend from Slime Joy Entertainment had variable revenue, peaking at $139 in late October. Downloads significantly decreased after October, dropping to just 4 by the end of the quarter.
These insights, courtesy of Sensor Tower, highlight the dynamic landscape of slime games in Norway during Q4 2024. For more detailed analysis, visit Sensor Tower's platform.