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In the fourth quarter of 2024, the slime game category in Romania saw varied performance across the top five apps, as reported by Sensor Tower.
Super Slime - Black Hole Game by Supercent, Inc. experienced a significant growth in weekly downloads, starting from around 1.2K at the beginning of October and peaking at over 3.2K by mid-December. The app's weekly revenue was modest, with a notable spike to $70 in early October, but it generally remained low throughout the quarter. Weekly active users fluctuated slightly, peaking at 19.8K in mid-December before dropping to 17.2K by the end of the quarter.
My Talking Slimy: Super Cat 3D from Pixeland LLC saw a steady decline in weekly downloads from over 2.4K in early October to around 1.4K at the end of December. Revenue showed a similar trend, with a peak of $218 in early November and tapering off towards the end of the year. Active users started at 8.7K in early October, slightly decreasing to 7.5K by the end of December.
Bruno - My Super Slime Pet by Dramaton LTD had an increase in weekly downloads, notably jumping to 3K in late November. Revenue began to appear at the end of October, with a peak of $60 in mid-December. Active users demonstrated growth, starting at 10.3K and reaching 16.5K by the end of December.
Super Slime Simulator also from Dramaton LTD, registered a notable increase in downloads towards the end of the quarter, with a significant spike to 4.8K in late December. Revenue peaked at $188 in early November but dropped significantly by the end of the quarter. Active users saw a substantial rise, particularly in December, ending the year at 14.5K.
Lastly, Slime Pet: ASMR Virtual Friend by Slime Joy Entertainment had a more subdued performance. Downloads started at 320 in mid-October and decreased to 127 by the end of December. Revenue was relatively stable, peaking at $206 in early December.
For further insights and detailed analytics, visit Sensor Tower.