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In the first quarter of 2025, the boxing game genre on the Android platform in Serbia showed varied performance trends. Here's a detailed look at the top five games, with insights from Sensor Tower.
Real Boxing 2 by Vivid Games S.A. saw a fluctuating revenue pattern. Weekly revenue started at around $34 and dipped to $6 by mid-February, before peaking again at $39 in early March. Downloads followed a downward trend, beginning at approximately 1.5K and ending the quarter at 613.
Kongregate's Burrito Bison: Launcha Libre experienced a late revenue surge, starting from zero and reaching $27 by late February. Downloads remained low but stable, hovering around 40 per week, with a slight increase in mid-March.
Boxing Star:Sports Arena Fight by ThumbAge Co., Ltd. also showed fluctuations. Revenue saw a notable increase to $46 in early February, while downloads gradually decreased from 171 to 38 by the end of March.
Reliance Games' WWE Mayhem had sporadic revenue, peaking at $13 in mid-January. Downloads started at 487 and declined to 154 by the quarter's end, reflecting a downward trend in user engagement.
Finally, I, The One — Fun Fighting Game by CASUAL AZUR GAMES had a brief revenue spike to $36 in early February. Downloads remained relatively high, starting at 1.4K and ending the quarter at 841.
For more detailed insights and data, visit Sensor Tower.