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In the first quarter of 2025, the top boxing games on Android in Spain showed varied performance trends, as reported by Sensor Tower. Here's a closer look at each app's metrics.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES saw fluctuating weekly revenue, peaking at $17 in early January and early February. Downloads climbed steadily through February and March, reaching over 4K by mid-March. Weekly active users grew from 7.7K to 8.9K, peaking mid-March.
Real Boxing 2 by Vivid Games S.A. experienced a notable increase in weekly revenue, peaking at $160 at the end of March. Downloads had a spike mid-March with 3.4K, while active users saw a peak of 4.9K in the same period, before declining slightly.
Boss Fight from BoomBit Games saw a late-quarter revenue rise, hitting $58 in late February. Downloads rose significantly from 713 to 2.5K by mid-March. Active users increased steadily, reaching 38.6K by the end of March.
Arm Wrestling Master by GOODROID, Inc. didn't generate revenue but saw downloads fluctuate, peaking at 1.7K mid-March. Active users peaked at 9.7K in the same period, showing a slight increase over the quarter.
WWE Mayhem from Reliance Games had a varied revenue trend, peaking at $101 in early February. Downloads were relatively stable, with a high of 1.1K in early February. Active users remained around 2K, peaking slightly at 2.4K in early February.
For more detailed insights and data, visit Sensor Tower's website.