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During the first quarter of 2025, the top io games on Android in Norway showcased varied performance trends. This analysis, powered by Sensor Tower data, dives into the weekly downloads, revenue, and active user metrics for these popular apps.
Snake Clash! by Supercent, Inc. saw a notable rise in weekly downloads, reaching a peak of approximately 2.2K in early March. Revenue fluctuated, peaking at around $153 in late February, while active users climbed steadily, surpassing 9.4K by mid-March.
Paper.io 2 from VOODOO experienced a gradual increase in downloads, topping 1.2K in March. Revenue remained modest, with a slight rise to $86 in late March. The active user count grew to around 3.8K in mid-March, indicating consistent engagement.
Holein eating games io offline by "Inkos" io games had minimal downloads, fluctuating around the teens. Revenue peaked at $111 in January but dwindled by the end of the quarter. Active user data was sparse, indicating limited engagement.
Little Big Snake from ShockwaveLLC maintained a steady download rate, with slight fluctuations. Revenue peaked at $73 in March, while active users hovered around the low hundreds, showing stable user retention.
Worms Zone .io - Hungry Snake by CASUAL AZUR GAMES had a consistent download pattern, with a slight peak in January. Revenue reached $68 mid-March, and active users remained stable, averaging around 1.2K throughout the quarter.
For more detailed insights and data on these apps, visit Sensor Tower's platform.