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In the first quarter of 2025, the performance of top low poly games on the Android platform in Ecuador showcased intriguing trends across downloads, revenue, and active users. Below, we delve into the quarterly data for Roblox, Albion Online, Hot Slide, Idle Lumber Empire: Tycoon Inc, and Eatventure.
Roblox saw a dynamic quarter with weekly revenue peaking at approximately $8.2K in late February. Weekly downloads varied, reaching a high of 81K in early March, while weekly active users fluctuated around 1.5M, showing slight increases towards the end of the quarter.
In contrast, Albion Online experienced modest weekly revenue, stabilizing at around $151 by the end of March. Downloads remained low, with a peak of 975 in mid-January, and active users declined from over 1K to around 466 by quarter's end.
Hot Slide exhibited a fluctuating revenue pattern, with a peak of $126 in early February and a noticeable decline to $9 by the end of March. Downloads remained minimal, with slight increases to 31 at the beginning of March. Active users hovered around 40, showing little change throughout the quarter.
For Idle Lumber Empire: Tycoon Inc, revenue showed a steady pattern, peaking at $87 in early March. Downloads rose significantly, reaching over 6K in late March, while active users climbed steadily, surpassing 10K by the end of the quarter.
Lastly, Eatventure maintained consistent weekly revenue, starting at $50 and ending at $33. Downloads saw a dip mid-quarter but recovered slightly towards the end, while active users remained stable, with a peak of 23.8K in mid-February.
These insights, sourced from Sensor Tower, highlight the varied performance of low poly games in Ecuador. For more detailed data and trends, Sensor Tower provides comprehensive analytics for deeper exploration.