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In the first quarter of 2025, the racing game category on the Android platform in the Netherlands showcased noteworthy trends. Here's a closer look at the top 5 games and their performance metrics, as detailed by Sensor Tower.
CSR 2 Realistic Drag Racing from Zynga saw a significant increase in weekly revenue, peaking at around $6K in mid-March. Weekly downloads fluctuated, reaching up to 482 in mid-February. The game maintained a stable user base, with weekly active users peaking at 2K during the same period.
Pocket Champs: 3D Racing Games by Madbox experienced a strong start with revenue reaching $4.4K in late January. Downloads began at 2.1K at the start of the quarter but gradually decreased. Active users remained relatively stable, fluctuating around 9K to 12K throughout the quarter.
Real Racing 3 from Electronic Arts maintained consistent revenue, with a high of $1.8K in late February. Downloads varied, with a notable spike to 1K in late February, while active users saw a peak of 18.5K at the end of March.
Need for Speed™ No Limits, another title from Electronic Arts, showed a steady increase in revenue, reaching nearly $1.9K by the end of March. Downloads remained consistent, with a peak of 1.3K in early March. Active users hovered around 5K to 6K throughout the quarter.
Finally, Mario Kart Tour by Nintendo Co., Ltd. experienced stable revenue, with a high of $1.1K in several weeks. Downloads started strong at 1.3K but gradually declined. Active users remained steady, with numbers ranging between 6K to 7K.
For more detailed insights and data, visit Sensor Tower.