State of AI Apps Report 2025 is Live!
The first quarter of 2025 saw varied performance trends among the top real-time strategy apps on Android in Greece. According to Sensor Tower data, these apps exhibited distinct patterns in downloads, revenue, and active user engagement.
Clash Royale had a notable increase in weekly active users, climbing from around 28.9K to over 40K by the end of March. Revenue showed fluctuations, peaking at about $4.9K in early January and stabilizing around $2.9K by the end of the quarter. Downloads remained consistent, with minor ups and downs, reaching a high of 904K in late March.
Kingdom Clash - Strategy Game experienced stable revenue throughout the quarter, with a slight peak at $1K in the final week of March. Download numbers showed a downward trend, starting at 680K and decreasing to 338K. Weekly active users remained steady, fluctuating slightly around the 1K mark.
TFT: Teamfight Tactics saw a decline in revenue, beginning at $719 and dropping to $215 by mid-March, before slightly recovering to $877. Downloads followed a similar pattern, starting at 368K and ending at 292K. However, active users maintained a consistent presence, hovering around 4K throughout the quarter.
Mob Control exhibited a strong performance in weekly downloads, peaking at 3.8K in late February. Revenue saw a peak of $989 in the same period, with a steady decline thereafter. Active users showed growth, reaching 9.4K by the end of March.
LUDUS・Strategy PvP Battle Game had a stable active user base, ranging from 800 to 1K throughout the quarter. Revenue varied, with a peak of $958 in late January and a gradual decline to $503 by the end of March. Downloads remained relatively low, with minor fluctuations.
For more detailed insights and data, visit Sensor Tower.