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In the first quarter of 2025, the top Shoot'em Up games on the Android platform in Poland demonstrated varying trends in downloads, revenue, and active users. Here's a closer look at their performance based on data from Sensor Tower.
Archero 2 by Habby launched at the beginning of the year, showing a promising start with weekly downloads peaking at 38.9K in early January. However, downloads gradually declined, reaching around 3.6K by the end of March. Revenue trends mirrored this pattern, starting at approximately $7.1K and peaking at $17.2K in February before tapering off to $8.8K. Active users saw a sharp initial increase to 63.3K but declined steadily to 10.8K by the quarter's end.
Survivor.io, also from Habby, maintained a stable revenue stream with notable peaks, such as $8.3K in mid-February. Downloads remained modest, starting at 1.6K and decreasing to 659 by the end of the quarter. The game had a consistent active user base, starting at 21.6K and ending at 12.9K, with fluctuations throughout the period.
Archero experienced steady weekly revenue, reaching its highest point of $5.9K in late January. Download numbers were relatively low, beginning at 706 and declining to 374 by March's end. Active users showed a slight decline from 2K to 1.6K over the quarter.
Heroes vs. Hordes: Survivor from SWIFT GAMES displayed a steady revenue trend with minor fluctuations, peaking at $3.2K in February. Downloads fluctuated slightly, starting at 1.2K and ending at 780. The active user count remained stable, fluctuating around the 8K mark.
Lastly, Hunt Royale: Action RPG Battle by BoomBit Games showed sporadic revenue patterns, peaking at $4K in the last week of March. Downloads were initially low, with minor increases towards the end of the quarter, reaching 425. Active users decreased from 1.6K to 824 over the months.
These trends offer valuable insights into the dynamic gaming landscape in Poland. For more detailed analytics, visit Sensor Tower.