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During the first quarter of 2025, the Tower Defense genre on Android in the United Kingdom showcased a variety of trends in downloads, revenue, and active users. Here's a closer look at the performance of the top five games in this category, based on data from Sensor Tower.
Watcher of Realms saw its weekly revenue fluctuate, starting at approximately $30.5K and experiencing a low of $8.3K by late February before ending the quarter around $16K. Downloads peaked at 720 in early January, with a gradual decline and a slight recovery to 428 by the end of March. Active users started at 1.9K, dipped mid-quarter, and rose again to 1.2K.
Kingdom Guard:Tower Defense TD experienced a peak in weekly revenue at $19.5K towards the end of February, with a noticeable dip in mid-March to $7.1K. Downloads began at 2.5K, sharply decreasing to 275 by mid-March, while active users showed a downward trend from 3.9K to just over 2.1K by the quarter's end.
Arknights demonstrated a significant spike in revenue, peaking at $19.9K in mid-January. The downloads remained relatively stable, starting at 197 and gradually declining to 110 by the end of March. Active users fluctuated slightly, maintaining around 500 throughout the quarter.
Raid Rush: Tower Defense TD maintained a steady revenue stream, with figures hovering around $10K and peaking at $11.1K at the end of March. Downloads started strong at 4.2K, but saw a gradual decline to 1.3K. The active user base remained stable, averaging over 21K throughout the quarter.
Rush Royale: Tower Defense TD started the quarter with revenue around $11.8K, experiencing minor fluctuations before ending at $7.3K. Downloads began at 2.1K, decreasing steadily to 1.1K by the end of March. Active users showed a decline from 22.6K to 19.3K over the quarter.
For more detailed insights and data on these games, visit Sensor Tower.