State of AI Apps Report 2025 is Live!
In the first quarter of 2025, the top trivia games on Android in Europe showed varied performance trends in downloads, revenue, and active users. Here's a closer look at how each app performed:
QuizDuel! Quiz & Trivia Game experienced fluctuations in its weekly revenue, starting at around $42K and closing the quarter at approximately $37.7K. Downloads decreased over the quarter, starting at 31.1K and ending at 16.7K. Active users began at 362.7K, with a slight decline to 309.6K by the end of March.
Elevate - Brain Training Games saw a notable revenue increase from $14.9K to $16.5K during the quarter. Downloads initially dropped from 17.8K to 6.3K, but rebounded to 9.5K by the end of March. Active users showed a recovery from 72.4K to 62.8K after a mid-quarter dip.
GeoGuessr maintained steady revenue, peaking at $16.5K mid-March. Downloads surged from 26.3K to 55.3K, with a significant increase in active users from 67.8K to 128.3K over the quarter.
Kahoot! Play & Create Quizzes had a stable revenue trend, ending the quarter at $10.8K. Downloads remained strong, peaking at 91.6K in early February, while active users fluctuated, peaking at 556.3K mid-January and settling at 487K by March end.
Peak – Brain Games & Training observed a decline in weekly revenue, from $5.6K to $3K. Downloads showed a slight increase from 2.2K to 3.1K, and active users rose steadily from 10.7K to 13K.
These insights, sourced from Sensor Tower, offer a glimpse into the performance of trivia games in Europe. For further details and trends, visit Sensor Tower.