State of AI Apps Report 2025 is Live!
In the first quarter of 2025, the top five cooking games on iOS in Italy demonstrated varying trends in downloads, revenue, and active user engagement. Here's a closer look at how each app performed, with data sourced from Sensor Tower.
Good Coffee, Great Coffee from TAPBLAZE saw a notable decline in weekly downloads, starting at 56K in late February and dropping to 6.6K by the end of March. Revenue peaked at $1.9K in early March but gradually decreased to $294. Active users initially surged to 105K in the first weeks of March before declining to 19.8K by the end of the quarter.
Pizza Ready! by Supercent, Inc. maintained a relatively steady performance. Weekly downloads hovered between 4.8K and 13.4K, while revenue peaked at $419 in mid-March. Active user numbers remained stable, averaging around 81K throughout the quarter.
Good Pizza, Great Pizza, another TAPBLAZE title, experienced a significant increase in downloads, reaching a high of 16K in early March, though this dropped to 5.3K by the end of the month. Revenue showed an upward trend, culminating at $1.4K in the final week of March. Active users also rose, peaking at 53.5K in early March before tapering off to 25.5K.
Gossip Harbor®: Merge & Story from Microfun Limited saw consistent revenue, with a peak of $49.9K in mid-March. However, downloads and active users experienced a downward trajectory, with downloads decreasing from 12.7K at the start of the quarter to 3.4K and active users reducing from 37.5K to 34K by the end of March.
Finally, Cooking Fever: Restaurant Game by Nordcurrent UAB maintained a steady revenue stream, peaking at $4.1K in early January. Weekly downloads and active users showed slight fluctuations, with downloads peaking at 5.9K in early March and active users reaching 23.6K.
These insights into the performance of cooking games in Italy highlight the dynamic nature of mobile gaming trends. For more detailed analysis and data, visit Sensor Tower.