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In the first quarter of 2025, the performance of the top 5 Final Fantasy games on iOS in the United States showcased varied trends across downloads, revenue, and active users. Here's a closer look at how these games fared:
FINAL FANTASY VII EVER CRISIS saw its weekly revenue fluctuate, peaking at about $68K in mid-March. Downloads showed a gradual decline from 2.7K at the start of January to around 1.9K by the end of March. Weekly active users remained relatively stable, hovering around 20K throughout the quarter.
FINAL FANTASY VII had a modest download count, starting at 254 in the first week of January and experiencing a dip to 64 by mid-March, before slightly increasing to 101 at the end of the quarter. This title did not generate revenue during this period.
FINAL FANTASY TACTICS :WotL maintained a steady download rate around the low hundreds, with a slight increase to 116 in late March. Similar to FINAL FANTASY VII, this game did not report revenue figures for the quarter.
FINAL FANTASY VI experienced a small but notable revenue stream, peaking at $292 in early March. Downloads varied, with a high of 176 in mid-March before dropping to 64 by the end of the month.
FINAL FANTASY BE:WOTV showed a significant decline in revenue from $34.8K in late January to just $853 by the end of March. Downloads were sporadic, with peaks in late January and late March, while active users saw a rise from 960 to 1.1K in mid-March before declining to 844 by the end of the quarter.
These insights, derived from Sensor Tower's data, provide a snapshot of the performance dynamics of these popular games. For more detailed analytics and insights, visit Sensor Tower.