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In the first quarter of 2025, the pirate-themed gaming category on iOS in Colombia demonstrated varied performance trends across the top five applications. Sensor Tower's data provides a detailed look at these trends.
Sea of Conquest: Pirate War from FunPlus International AG saw a fluctuating revenue pattern, starting at roughly $273 in the first week of January and experiencing a notable dip to $79 by mid-March. Downloads began with 58 in late December, peaked at 116 in late February, and concluded with 22 by the end of March.
Pirate King Legend, published by Wenzhou Wanqiu Network Technology Co., Ltd., recorded an initial weekly revenue of $231, which decreased to $118 by the second week of January. The app had a strong start in downloads, with 300 in the last week of December, dropping to 109 the following week.
Clash of Yonko by TAIZE STUDIO showed a promising start in revenue, moving from $23 to $103 in the second week of January. Initial downloads were 96 in the first week of January, but data for subsequent weeks were not provided.
The Pirate: Caribbean Hunt from Teresa Dymek experienced a sporadic revenue pattern, with peaks of $23 in early February and $15 at the end of March. Downloads were minimal, starting with 5 in late December and ending with 1 by the end of March.
Pirates of the Caribbean : ToW by JOYCITY Corp had a modest revenue increase, reaching $30 in early March. Active users fluctuated slightly, maintaining around 28 to 38 throughout the quarter, while downloads remained low, peaking at 17 in mid-January.
For more detailed insights and data, visit Sensor Tower's platform.