State of AI Apps Report 2025 is Live!
In the first quarter of 2025, the Play To Earn gaming sector on iOS in Italy showcased varied performance across the top five applications. Here's a closer look at their trends, based on data from Sensor Tower.
Winerz saw a fluctuating revenue pattern, peaking at approximately $58 in late January. Weekly downloads were sporadic, with a notable surge to 61 in late March. Active users remained relatively stable, reaching a high of 389 at the end of March.
Prizes by GAMEE: Play Games experienced a peak revenue of $70 in mid-January, while downloads hovered around 300-500 weekly, ending the quarter at 331. Active users saw a gradual decline from 1.4K to 1.2K by the quarter's end.
PokerStars Texas Holdem Poker maintained consistent weekly revenue, with a slight increase to $15 by the end of March. Downloads started strong at over 3K but gradually decreased to 986. Active users followed a similar downward trend, ending at approximately 7.2K.
Match To Win: Real Money Games had variable revenue, peaking at $26 in early February. Downloads were modest, ranging from 22 to 59 weekly, while active users fluctuated slightly, closing the quarter at 118.
Sphinx Trivia - Win Real Cash recorded minimal revenue, peaking at $10 in early January. Downloads were low, with the highest at 7 in mid-January.
For more detailed insights and data, visit Sensor Tower.