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In the first quarter of 2025, the real-time strategy category on iOS in Luxembourg saw varied performance among the top five apps. Here's a closer look at their trends, with data provided by Sensor Tower.
Clash Royale from Supercell experienced fluctuations in its weekly revenue, peaking at approximately $3.1K in early March. Downloads were modest, reaching their highest point at 89 in mid-March. Weekly active users remained relatively stable, averaging around 4K.
Warcraft Rumble by Blizzard Entertainment showed a revenue increase, with a high of $556 in late January. Active users saw a gradual decline from 86 to 71 over the quarter.
TFT: Teamfight Tactics from Riot Games had a notable weekly revenue peak of $562 in late January. However, downloads and active users remained negligible throughout the period.
Mob Control by Voodoo achieved its highest revenue of $441 in mid-January. Downloads were sporadic, with a peak of 36 in late February, while active users showed a decline from 85 to 18.
Tower Clash from 89Trillion saw a gradual increase in revenue, culminating in $388 at the end of March. Despite the revenue growth, download and active user data were not significant during this quarter.
For more detailed insights and trends, visit Sensor Tower.