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In the first quarter of 2025, 8 Ball Pool™ from Miniclip.com saw a gradual decline in weekly downloads, starting at 2.5K and ending at 642. Revenue peaked at $884 in early January, before tapering to $657 by the end of March. Active users decreased from 50.1K to 36.4K over the quarter.
Clash Royale by Supercell experienced fluctuations in revenue, with highs of $1.5K in January and March. Weekly downloads varied, peaking at 804 in early March. The game maintained a growing number of active users, increasing from 25.9K to 27.3K.
Among Us! from InnerSloth LLC saw stable revenue, hovering around $60. Downloads fluctuated, with a notable increase to 772 in late January. Active users remained consistent, with a minor decrease from 1.9K to 1.6K.
Brawl Stars, another Supercell title, experienced significant revenue fluctuations, reaching a high of $2.6K at the start of the quarter. Downloads showed a downward trend, while active users saw a slight decrease from 10.1K to 8.7K.
Finally, Parchisi STAR from Gameberry Labs maintained steady revenue, with a peak of $982 in mid-February. Downloads and active users were relatively stable, ending the quarter with over 9.5K active users.
For more insights and detailed analytics, visit Sensor Tower.