Predictions for the Digital Economy in 2026 Report is Live!

In the first quarter of 2025, the 3D anime games market in Colombia saw varied performance trends across the top five apps. This report, based on data from Sensor Tower, provides insights into weekly downloads, revenue, and active users for these popular games.
Genshin Impact showcased a mixed performance in revenue, starting strong at around $6.3K in late December and fluctuating throughout the quarter, ending with approximately $2.7K in March. Downloads began at 6.5K, gradually declining to 3.3K by the end of March. The active user base showed a slight decline, beginning at 177.8K and closing at 164.9K.
Love and Deepspace experienced consistent weekly revenue, peaking at $3.3K in early February and tapering to around $2.2K by the end of the quarter. Downloads decreased from 1.8K to just over 1K. Meanwhile, active users increased steadily, growing from 6.5K to 7.6K by the end of March.
Summoners War had a varied revenue trend, beginning at $2.8K and seeing fluctuations, with a notable peak of $2.7K in late February. Downloads were minimal, with a peak of 976 in mid-January. Active users began at 3.4K, dipped mid-quarter, and ended at 3.3K.
Solo Leveling:Arise showed a positive trend in revenue, starting at $1K and ending at $2K. Downloads surged from 3.1K to a peak of 9.7K in mid-March, before settling at 5.9K. Active users consistently increased, beginning at 144.2K and reaching 167.3K by the end of March.
Saint Seiya: Legend of Justice maintained a steady revenue stream, peaking at $2.2K towards the end of March. Downloads were modest, starting at 595 and declining to 245. Active users decreased from 4.3K to 2.7K by the quarter's end.
These insights reveal diverse trends in the 3D anime games market in Colombia, with each app exhibiting unique patterns in engagement and monetization. For more detailed analysis and data, visit Sensor Tower.