We’ve acquired Video Game Insights (VGI)!
In Q1 2025, the top basketball games on the unified platform in Europe showcased varied performance trends. Here's a closer look at each app's metrics.
Basket Battle from SUPERSONIC STUDIOS LTD experienced fluctuations in revenue, peaking at around $208 in mid-January before declining to approximately $178 by the end of March. Weekly downloads started strong at 184K but settled around 70K by quarter-end. Active users decreased from 1.6M to about 1.3M over the period.
NBA LIVE Mobile Basketball by Electronic Arts showed a revenue dip early in the quarter, reaching $2.6K in late January, before rebounding to $4.5K by March's end. Downloads fluctuated, peaking at 62K in late February, with active users maintaining around 664K by the quarter's conclusion.
Basketball Stars™: Multiplayer from Miniclip.com saw a rise in revenue, culminating at $12.3K in mid-March. Downloads increased steadily, reaching 45K in late March, while active users grew to approximately 134K by the quarter's end.
Basketball Arena - Sports Game by MASOMO LIMITED had a modest revenue increase, peaking at $3.9K in mid-February. Downloads showed growth peaking at 33.5K in January, with active users fluctuating around 66K by March.
NBA 2K Mobile Basketball Game from 2K demonstrated a strong revenue surge, reaching $27.2K in early February. Downloads remained consistent, with a slight dip to 17K by March, while active users hovered around 45K.
These insights are derived from Sensor Tower, where more detailed analytics are available.