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In Q1 2025, Boxing Star: Real Boxing Fight from THUMBAGE showed a fluctuating performance in Finland. Weekly revenue peaked at around $152 in mid-January, followed by a decline, ending March with $78. Downloads began at 87 in the first week of January, decreasing to 23 by the end of March. Active users started at 339, dropping to 129 by the quarter's end.
WWE SLAM by Topps® Card Trader observed an increase in weekly revenue, reaching its highest at $103 in mid-March. However, there were no recorded downloads or active users during this period.
Kongregate's Burrito Bison: Launcha Libre experienced a notable spike in revenue, hitting $188 in early February. Downloads were relatively stable, ranging from 20 to 55 weekly. Active users remained consistent, averaging around 180 throughout the quarter.
WWE Mayhem showed a significant revenue increase in late February, reaching $162. Downloads fluctuated slightly, staying between 27 and 45 weekly. Active users remained steady, averaging around 80.
Finally, Real Boxing 2 by Vivid Games S.A. saw a moderate revenue peak of $55 in late January, ending March at $19. Downloads showed a downward trend, from 170 to 50 by the quarter's end. Active users decreased from 281 to 95.
These insights, sourced from Sensor Tower, provide a comprehensive view of the boxing game market trends in Finland. For more detailed analysis, visit Sensor Tower.