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AI Insights · Timothy · April 2025

Q1 2025 Dance Games App Performance in Poland

Discover the performance of the top dance games on the unified platform in Poland during Q1 2025, with insights on downloads, revenue, and active users.

Q1 2025 Dance Games App Performance in Poland

In the first quarter of 2025, the top dance games in Poland showcased varied performance metrics on a unified platform. Here's a closer look at the trends for the leading applications:

Just Dance Now from Ubisoft experienced fluctuations in revenue, starting at about $1.1K in early January and dipping to $431 by mid-February. A recovery was observed towards the end of March, closing at $627. Weekly downloads began at 1.5K but saw a decline, reaching just 178 by the quarter's end. The app's weekly active users mirrored this downward trend, decreasing from 3.5K to 1.7K.

Ice Skating Ballerina by Coco Play saw minimal revenue, peaking at $15 in mid-January. Downloads fluctuated, with a notable spike to 375 in late February, before settling at 125 by March end. Active users started at 695, peaking at 813 in February, and concluded at 546.

Dance Clash: Ballet vs Hip Hop, also from Coco Play, had negligible revenue, with a brief increase to $14 in mid-February. Downloads varied, peaking at 246 in mid-March. Active user numbers rose from 352 to 471, showing resilience throughout the quarter.

Acrobat Star Show recorded minor revenue early in January, with downloads beginning at 31 and dipping to single digits by March.

JoJo Siwa - Live to Dance had limited activity, with a modest revenue of $10 in early January.

These insights, derived from Sensor Tower data, highlight the dynamic landscape of dance games in Poland. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025