State of AI Apps Report 2025 is Live!
In the first quarter of 2025, the top five first-person games on a unified platform in the United Kingdom demonstrated varied performance trends. Here’s a breakdown of the key metrics for each game, based on data from Sensor Tower.
Call of Duty®: Mobile started the quarter strong with weekly revenue peaking at approximately $221.6K in mid-January. However, revenue gradually decreased, settling around $128.4K by the end of March. Weekly downloads followed a downward trend, starting at 22.7K and dropping to 12.2K. The game maintained a substantial base of active users, starting at 259.8K and concluding the quarter at 222.2K.
Minecraft: Dream it, Build it! experienced fluctuations in revenue, with a notable rise to $145.7K in the last week of March. Downloads varied throughout the quarter, peaking at 10.3K in late March. Active users grew significantly, reaching nearly 961.7K by the end of the quarter.
Chapters: Interactive Stories saw a decline in revenue early in the quarter, but it stabilized around $51.5K towards the end. Downloads decreased from 9.4K to 4.4K, while active users showed a gradual decline, ending at 27.1K.
Fishing Clash: Sport Simulator had a steady revenue increase, peaking at $35.3K in mid-March. Downloads were relatively stable, with a peak of 4.9K in early March. Active users saw a rise to 10.2K before tapering off to 8.2K by the quarter's end.
Hunting Sniper: Showdown exhibited a steady revenue performance, peaking at $38.7K in late February. Downloads declined from 12.2K to 3.8K over the quarter. Active users fluctuated, starting at 45.8K and ending at 38.1K.
For more insights and detailed analytics, visit Sensor Tower.