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AI Insights · Timothy · April 2025

Top 5 io Games Performance in Belarus: Q1 2025

Explore the performance of the top 5 io games in Belarus during Q1 2025, with insights on downloads, revenue, and active users.

Top 5 io Games Performance in Belarus: Q1 2025

In the first quarter of 2025, the top 5 io games on the unified platform in Belarus showed diverse performance trends. According to Sensor Tower data, these games exhibited varying patterns in downloads, revenue, and active users.

Paper.io 2 by VOODOO started the quarter with approximately $41 in weekly revenue, peaking at $126 in mid-March. The app's downloads fluctuated, beginning at 9.9K and reaching a high of 10.8K in late March. Active users increased from 28.6K to 33.4K before settling at 27.9K by the end of the quarter.

Snake.io - Fun Snake .io Games from Kooapps Games saw a modest revenue increase, ending March with $16. Downloads remained steady, averaging around 4.2K to 5K weekly. Active users showed an upward trend, growing from 43.6K to 37.5K by the end of March.

Snake Clash!, published by Supercent, Inc., experienced a revenue surge in early March, reaching $43. Downloads varied, peaking at 5.2K in mid-February. Active users saw an increase from 18.2K to 25.2K toward the end of the quarter.

Mosquito.io, also by Supercent, Inc., had no revenue but showed a steady rise in downloads, peaking at 3.6K in mid-March. Active users grew from 12K to 13.6K before declining slightly to 9.5K.

Finally, State.io — Conquer the World from CASUAL AZUR GAMES reported minimal revenue with a slight uptick at the start and end of the quarter. Downloads showed a gradual increase, peaking at 2.9K in mid-February. Active users rose from 8.3K to 12.9K, maintaining stability toward the quarter's end.

These insights from Sensor Tower highlight the dynamic nature of the gaming market in Belarus for Q1 2025. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025