State of AI Apps Report 2025 is Live!
The first quarter of 2025 saw some intriguing trends in the pirate gaming sector in Malta. Here's a closer look at the performance of the top five pirate-themed games on a unified platform, with data sourced from Sensor Tower.
Sea of Conquest: Pirate War from FunPlus International AG showed a varied pattern in its weekly revenue, peaking at around $584 in mid-January before gradually declining to approximately $139 by the end of March. Weekly downloads fluctuated slightly, with a high of 27 in mid-February and a low of 7 in early March.
Pirate Kings™️ by Playtika maintained a relatively stable weekly revenue, reaching about $118 in late March. Despite this steady revenue, weekly downloads remained negligible throughout the quarter.
Pirates of the Caribbean: ToW, published by JOYCITY Corp., experienced a significant surge in revenue, particularly in the final week of March, reaching $270. Weekly downloads were minimal, with occasional spikes, most notably in early January.
Pirate Ships・Build and Fight from HeroCraft Ltd. saw a brief increase in revenue, peaking at $92 in late February. However, downloads were sparse, with only a handful of instances recorded throughout the quarter.
Finally, Bounty Bash by Limebolt demonstrated a gradual rise in revenue, reaching $38 in mid-March, although downloads remained consistently absent.
For more detailed insights and data, you can visit Sensor Tower.