State of AI Apps Report 2025 is Live!
In the first quarter of 2025, the top snake games in Georgia showed varied performance metrics across a unified platform, combining data from both iOS and Android. Here’s a closer look at how these games fared:
Snake Clash! from Supercent, Inc. saw a notable rise in weekly revenue, peaking at around $62 in late February. The game's weekly downloads showed a fluctuating pattern, starting at approximately 4.8K and reaching a high of about 6.5K mid-February before declining to around 3K by the end of March.
SSSnaker by HABBY exhibited modest weekly revenue, with a high of $43 in late January. Downloads remained minimal throughout the quarter, with a peak of only 12 in late January.
Snake.io - Fun Online Snake from Kooapps experienced a varied revenue pattern, peaking at $28 in late February. Downloads started strong at 2.5K but dipped to a low of about 1.3K in February, recovering slightly to finish the quarter at 1.5K.
Little Big Snake by LittleBigSnake, Inc. had modest revenue, with a peak of $30 in early March. Downloads were consistent, hovering around 100 each week with little variation.
Finally, WormsZone.io - Hungry Snake from Azur Interactive Games Limited showed sporadic revenue with a peak of $20 in mid-March. Downloads were more stable, starting at 1.7K and ending at 1.4K.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower's platform.