We’ve acquired Playliner!
In the first quarter of 2025, the top Solitaire games on a unified platform in Latin America showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at each app’s metrics, with data sourced from Sensor Tower.
Solitaire - Card Games Classic by Guru Smart Holding Limited experienced fluctuating weekly revenue, peaking at $234 in early February. Downloads remained robust, maintaining figures between 70K and 85K throughout the quarter, with a notable spike to 93K in late February. Active users hovered around 700K, with minor fluctuations.
Solitaire - The #1 Card Game from Playvalve S.L. saw a resurgence in weekly revenue towards the end of March, reaching $140. The app began strong with over 89K downloads in early January but gradually decreased to around 32K by the end of March. Active users showed a similar trend, initially growing to 188K by late February before declining to approximately 142K.
Candy Crush Solitaire by King, which launched in February, experienced a significant increase in weekly revenue, climbing to $4.6K by the end of March. Downloads peaked at over 255K in the first week of February but later stabilized between 13K and 18K. Active users peaked at over 200K in mid-February, gradually declining to about 102K by the quarter's end.
Solitaire.com: Classic Cards from Tripledot Studios, while not generating revenue, maintained consistent downloads, starting with 61K in early January and tapering to 18K by March's end. Active users remained steady, averaging around 190K throughout the quarter.
Finally, Solitaire: Cards Games 2025 by nerByte GmbH displayed a steady weekly revenue, peaking at $227 in March. Downloads showed a positive trend, with numbers ranging from 22K to 40K. Active users remained relatively stable, with figures close to 370K for most of the quarter.
For more detailed insights on these games and others, visit Sensor Tower.