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In the first quarter of 2025, the top Vikings-themed games in Finland showed varying performance trends across downloads, revenue, and active users. Here's a closer look at each game's performance, based on data from Sensor Tower.
Viking Rise: Valhalla from IGG.COM saw a consistent weekly revenue, peaking at about $3.8K in late March. Downloads gradually decreased from 282 to 121, while active users fluctuated slightly, closing the quarter at approximately 2.9K.
Pixel Tribe: Viking Kingdom by KVANNLI AS experienced minimal revenue, with occasional peaks reaching $68. Downloads were low but stable, with a slight increase to 34 in mid-February. Active users showed a modest rise, ending at 115.
Landnama - Viking Strategy RPG from Sonderland had variable revenue, hitting a high of $90 mid-quarter. Downloads peaked at 35 in February, but no active user data was provided.
Vikings: War of Clans PVP by Plarium LLC maintained a steady revenue, with a notable peak of $2.2K in late January. Downloads were consistently low, and active users showed a slight decline, closing at 28.
Frostborn: Action RPG from KEFIR had fluctuating revenue, with a high of $87 in February. Downloads were minimal, and active user data was sparse, with a brief presence in late February.
For more insights, visit Sensor Tower.