State of AI Apps Report 2025 is Live!
In the second quarter of 2025, Bolivia saw varying performance trends among the top city building games on the Android platform. Here's a closer look at the weekly metrics for the leading games, based on data from Sensor Tower.
Isekai:Slow Life from Mars-Games showed a fluctuating revenue pattern, peaking at approximately $477 in mid-April and later stabilizing around $50 in June. Weekly downloads were modest, with a slight increase to 16 in early June.
SimCity BuildIt, developed by ELECTRONIC ARTS, maintained a consistent download rate, ranging from 133 to 329 throughout the quarter. Revenue reached a high of $73 at the end of June, indicating a steady growth.
Smurfs' Village by Garden City Games experienced a gradual revenue decline, starting at $43 and ending with $14 in late June. Despite no downloads reported, the game maintained a level of engagement among its users.
Legend City from Neorigin Games Publishing showed sporadic revenue increases, with notable peaks at $43 at the end of June. However, download data was not available.
Lastly, City Island 6: Building Town from Sparkling Society faced a declining revenue trend, with a brief rise to $21 in early June.
For more detailed insights and data, visit Sensor Tower's platform.