State of AI Apps Report 2025 is Live!
During the second quarter of 2025, several educational games made notable impressions in the French Android market. Here's a breakdown of the top five apps based on downloads, revenue, and active users, sourced from Sensor Tower.
Montessori Preschool, kids 3-7 from EDOKI ACADEMY showed a varied performance throughout the quarter. Weekly revenue peaked at approximately $3.4K in early May, while downloads reached a high of about 4.9K during the same period. The app maintained an average of around 11.3K active users weekly, with a slight fluctuation, closing the quarter at approximately 9.1K.
BayaM - Audios, Jeux, Vidéos by BAYARD SA experienced a steady stream of active users, peaking at over 35.7K in mid-June. Revenue saw a peak of approximately $2K in late June. Downloads were strongest in late April, with numbers around 3.9K.
LogicLike: ABC & Math for kids from Massiana - Educational Games had a revenue high of about $1.6K at the end of April. Weekly downloads fluctuated, peaking at around 4.5K mid-June. Active users reached over 5K by the end of June.
Lingokids - Play and Learn by Lingokids - English Learning For Kids showed stable revenue, hovering around $800, with a slight increase towards the end of the quarter. Downloads were consistent, with a gradual decline from 1.5K to around 500. Active user trends saw a peak of about 4K in early May.
Keiki Learning games for Kids from Benipol Limited saw revenue peaking at $603 in early June. Downloads initially peaked at 2.9K in early April but saw a decline throughout the quarter. Active users started at around 3.8K, decreasing to about 2.9K by the end of June.
These insights reveal the dynamic performance of educational apps in France and highlight the potential for growth and engagement within this sector. For more detailed analysis, visit Sensor Tower.