State of AI Apps Report 2025 is Live!
In the second quarter of 2025, the educational games category on the Android platform in Poland showcased varied performance trends. According to data from Sensor Tower, these top apps experienced distinct patterns in downloads, revenue, and active users.
LogicLike: ABC & Math for kids by Massiana - Educational Games saw a peak in weekly revenue at around $5.3K in early May. Download numbers started strong with 11.8K in early April, but gradually declined to 2.2K by the end of June. Similarly, weekly active users decreased from 19.4K to 7.7K over the same period.
Buddy.ai: Fun Learning Games from AI Buddy Inc. experienced a steady weekly revenue, reaching a high of approximately $6.2K in mid-April. Downloads fluctuated, peaking at 6.2K in mid-May, while active users decreased from 16.2K in March to 9.9K by the end of June.
Minecraft Education showed consistent download numbers, starting at 4.4K and ending at 2.7K. Active user numbers remained relatively stable, beginning at 17.3K and closing at 14.7K.
Baby Games: Piano & Baby Phone by RV AppStudios had variable download figures, with a noticeable peak at 2.4K in early June. Active users also showed fluctuations, peaking at 3.3K in early June.
Times Table - Learn Math from BrainSoft Apps experienced low revenue, with its highest at $24. Downloads began at 1.9K and dwindled to 368 by the end of June. Active users decreased from 4.6K to 1.8K over the quarter.
This analysis highlights the dynamic nature of the educational games market in Poland. For more detailed insights, visit Sensor Tower's comprehensive reports.