State of AI Apps Report 2025 is Live!
In the second quarter of 2025, the top io games on Android in Switzerland demonstrated varied performance trends. Here’s a closer look at these games, based on data from Sensor Tower.
Snake Clash! from Supercent, Inc. saw consistent weekly revenue, peaking at around $253 by early May. Weekly downloads fluctuated, with a noticeable dip mid-quarter, before stabilizing around 1.5K in June. Active users showed a steady increase, reaching approximately 12.9K at the end of June.
Paper.io 2, published by VOODOO, experienced a peak in weekly revenue at $242 in late June. Downloads were fairly stable throughout the quarter, averaging around 1K weekly. Active users increased steadily, ending the quarter close to 10K.
State.io — Conquer the World by CASUAL AZUR GAMES had varied revenue, peaking at $238 in late April. Downloads showed a sharp increase towards the end of the quarter, reaching over 600 in the final week. Active user trends remained relatively stable, fluctuating between 750 and 840.
Fish Eat Fish.io from MOBIBRAIN TECHNOLOGY PTE. LTD. saw significant growth in revenue, peaking at $174 in mid-June. Downloads increased steadily, with a notable peak of 251 in mid-June. Active users also rose, reaching 101 by early June.
Finally, Agar.io by Miniclip.com maintained moderate revenue, peaking at $83 in late June. Downloads were relatively stable, though they decreased towards the quarter's end. Active users fluctuated, ending the quarter at 145.
For more detailed insights, visit Sensor Tower to explore further data on these apps.