State of AI Apps Report 2025 is Live!
In the second quarter of 2025, the performance of top io games on the Android platform in Australia showcased notable trends in downloads, revenue, and active users. Here's a closer look at the top five apps based on data from Sensor Tower.
Snake Clash! from Supercent, Inc. saw a steady weekly revenue, peaking at around $388 in mid-April. Weekly downloads varied, reaching a high of approximately 11.1K in the week of April 14. The app's active users showed a positive trend, growing from 36K at the start of the quarter to nearly 69K by the end of June.
Paper.io 2 by VOODOO experienced a slight increase in weekly revenue, peaking at $364 in early May. Downloads fluctuated, with a notable rise to 8.2K at the beginning of the quarter and ending at 7.7K in late June. Active users remained relatively stable, fluctuating around 40K throughout the quarter.
Snake.io - Fun Snake .io Games from Kooapps Games showed modest revenue growth, reaching $152 in late April. Weekly downloads hovered around 3K, with a slight increase toward the end of the quarter. Active users varied, peaking at over 21K in late April before declining to around 12K by the end of June.
Ocean Club-Fish Fight by GreenTTeaGame had no reported revenue but saw a significant rise in downloads, especially in June, reaching over 3K. Active users followed a similar upward trend, doubling from 1.8K at the start of the quarter to over 5.5K by the end.
Ocean Domination - Fish.IO from Ryan Rusk Games recorded modest revenue in June, with downloads escalating sharply, peaking at over 5.3K in the last week. Active users showed a significant increase, growing from a few hundred to over 6K by the end of June.
These insights reflect the dynamic nature of the io games market on Android in Australia during Q2 2025. For more detailed analysis and insights, visit Sensor Tower.