State of AI Apps Report 2025 is Live!
In the second quarter of 2025, the top pixel games on the Android platform in the United Kingdom showcased varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance, with data sourced from Sensor Tower.
Realms of Pixel from NovaSonic Interactive Limited saw a decline in weekly downloads, bottoming out at around 85 by early June, before rebounding slightly to 1.5K by the end of the quarter. The game’s weekly revenue experienced a downward trend, starting from about $14.7K at the end of March and dropping to approximately $5.9K by the end of June. Active users fluctuated, peaking at 3K in March and ending at 1.7K in June.
Cup Heroes by VOODOO maintained a relatively steady weekly revenue, peaking at $5K in April before gradually decreasing to around $3.6K by June. Downloads declined from 5K in March to 2.3K by the end of June. The game’s active user base also saw a decrease from 31K to 12.5K over the quarter.
Galaxy Attack: Shooting Game by 1SOFT exhibited stable weekly downloads with a slight increase, peaking at 2.2K in June. Weekly revenue showed variability, with a notable peak of $4.5K in late June. Active users increased significantly from 4K in March to over 7K by the end of the quarter.
Idle Obelisk Miner from Checkbox Entertainment LTD had consistent weekly revenue, fluctuating around $3K to $4K. However, downloads ceased entirely after early April, with no data available for active users during this period.
Melon Sandbox by playducky.com showed strong weekly downloads, reaching a high of 8.5K in mid-April, and ending the quarter at 5.4K. Revenue remained stable, peaking at $3.9K in late June. The game maintained a robust active user base, increasing from 124K in March to 135K by the end of June.
For more detailed insights and data, visit Sensor Tower’s website.