State of AI Apps Report 2025 is Live!
In the second quarter of 2025, the performance of tank games on the Android platform in Luxembourg showcased interesting trends, as reported by Sensor Tower.
World of Tanks Blitz™ from Wargaming Group saw a notable increase in weekly revenue, peaking at approximately $168 in mid-June. The game maintained a steady download rate, with a slight increase to 12K in late May. Weekly active users experienced fluctuations, starting at 87K and reaching up to 101K in mid-April before settling around 82K by the end of June.
Tank Firing by RavenGame had a modest performance in terms of revenue, reaching $29 in mid-June. However, it did not see any downloads during the quarter, and active users were limited, with a maximum of 3K.
War Machines:Tanks Battle Game from Wildlife Studios experienced a period of variable revenue, with a peak of $12 in late May. Downloads doubled from 19K in late April to 38K by late June. Active users also increased, reaching a high of 79K towards the end of the quarter.
World of Artillery: Cannon War by CHEELY APPS had a quiet quarter with revenue peaking at $10 in early May. Downloads showed a steady decline, starting at 23K in early April and decreasing to 9K by the end of June. Active users remained relatively stable, fluctuating between 187K and 219K.
Tank Company from Exptional Global recorded minimal revenue, with a peak of $8 in early June. There were no downloads reported during this period.
These insights highlight the dynamic nature of the tank game market in Luxembourg and provide a glimpse into user engagement and monetization trends. For more detailed insights, visit Sensor Tower.