State of AI Apps Report 2025 is Live!
Viking Rise showed a consistent pattern in weekly revenue, peaking around $9.8K at the start of the quarter and settling to approximately $5.9K by the end of June. Downloads began at 9.9K, dipped mid-quarter, and rose to 7.8K. Active users fluctuated, starting from 22.2K and decreasing to 2.4K.
Vikings: War of Clans PvP experienced a varied revenue trend, beginning at $5.2K and closing the quarter at $4.8K. Downloads surged to 9.8K in April but were absent in subsequent weeks. Active users reached a peak of 6.2K in April before gradually declining to 1.8K.
Oddmar maintained stable download numbers, starting at 617 and seeing minor fluctuations throughout the quarter. Active users followed a similar pattern, with numbers starting at 913 and ending at 545.
Vikingard saw weekly revenue increase from $639 to $1.3K. Downloads were sporadic, peaking at 252. Active users began at 875, showing varied engagement.
Last Viking: God of Valhalla had minimal activity, with downloads peaking at 97.
These insights are drawn from Sensor Tower data, offering a glimpse into the performance dynamics of these popular games. For more detailed analytics, visit Sensor Tower's platform.