State of AI Apps Report 2025 is Live!
In the second quarter of 2025, the top basketball games on the iOS platform in Central America displayed varied performance trends. Here's a closer look at the key metrics for each game, as reported by Sensor Tower.
NBA 2K Mobile Basketball Game from 2K showed a fluctuating weekly revenue, peaking at about $1.4K at the end of June. Downloads reached a high of 3.3K in late April, while active users initially increased to 5.3K by the end of April, before settling to around 4.1K by the quarter's end.
Basket Battle by SUPERSONIC STUDIOS LTD had stable weekly downloads, starting at 2K and ending slightly over 1K. Active users decreased from 13.1K to around 9.5K by the end of June, with minimal revenue generation throughout the quarter.
Dunk City Dynasty from NETEASE INTERACTIVE saw a strong start with over 10K downloads in its initial week, dropping sharply to 424 by the end of June. Revenue peaked at $1.6K in early June, while active users declined from 9.8K to 3.3K.
Basketball Arena - Sports Game by MASOMO LIMITED maintained steady weekly downloads around 500. Revenue peaked at $190 in late April, and active users hovered around 2K for most of the quarter.
NBA LIVE Mobile Basketball from Electronic Arts showed a gradual increase in active users, reaching 3.6K in late May before a decline. Downloads peaked at 927 in mid-April, with revenue reaching $106 in mid-May.
For more detailed insights and data, visit Sensor Tower.