State of AI Apps Report 2025 is Live!
In the second quarter of 2025, the top Battlefield Commander games on iOS in the US showcased varied performance metrics in terms of downloads, revenue, and active users. Here's a detailed look at how these games fared.
Clash Royale from Supercell saw a significant rise in weekly revenue, peaking at approximately $5.1M in early June. Weekly downloads also surged, reaching about 181K, while active users grew steadily from 4.5M to over 6.2M by the end of the quarter.
Warhammer 40,000: Tacticus ™ by Snowprint Studios AB experienced fluctuations in revenue, with a high of around $341K in early May. Downloads peaked at 9.7K in late May, and active users remained relatively stable, hovering around 35K.
TFT: Teamfight Tactics from Riot Games saw a varied revenue pattern, with a high of $108K in mid-April. Downloads decreased over the quarter, while active users dropped from 156K to 123K.
We Are Warriors!, published by Lessmore UG, had its revenue peak at $51K in late May. Downloads saw a dip mid-quarter but rebounded to 17.4K in mid-June. Active users peaked at 148K in mid-April before declining.
انتقام السلاطين by ONEMT reported a steady increase in revenue, peaking at $44K in early June. Active users, however, saw a gradual decline from 105 to 47 throughout the quarter.
These insights, provided by Sensor Tower, highlight the dynamic trends in the gaming industry, with more detailed analytics available for further exploration.