State of AI Apps Report 2025 is Live!
In the second quarter of 2025, the top casual games on iOS in the United States showcased varied performance metrics. Let's delve into the details for each game.
MONOPOLY GO! by Scopely, Inc. demonstrated robust revenue growth, peaking at approximately $17.4M in late May. Weekly downloads remained consistent, with a high of 133K in the same week. Active users increased from 2.8M to about 3.3M during the quarter.
Royal Match from Dream Games saw revenue fluctuations, ending the quarter with $12.1M. Downloads spiked significantly, reaching 245K in late June, while active users hovered around 3M, with a slight dip mid-quarter.
Candy Crush Saga by King had a steady presence, with revenue ranging from $7.7M to $9.8M. Downloads showed minor fluctuations, peaking at 97K, and active users ranged between 2.7M and 3.4M.
Township by Playrix experienced a decline in revenue, dropping to $3.4M by the end of June. Downloads decreased gradually, while active users remained stable around 1.4M.
Finally, Coin Master from Moon Active had a notable revenue peak at $3.4M in late June. Downloads were relatively steady, and active users saw a resurgence from 154K to 228K by the quarter's end.
These insights, sourced from Sensor Tower, highlight the dynamic landscape of casual gaming on iOS. For more detailed analysis, visit Sensor Tower's platform.