State of AI Apps Report 2025 is Live!
In the second quarter of 2025, the fidget toys games category on iOS in Colombia showed varied performance across its top apps. Data from Sensor Tower reveals significant insights into their weekly downloads, revenue, and active users.
Automatoys from Idle Friday experienced a peak in revenue of about $18 in early May, followed by a decline to zero by the end of the quarter. Weekly downloads fluctuated, starting at 125 and dropping to just 3 by the end of June. Active users saw a gradual decline from around 1.3K to 933 over the quarter.
Tappy: Self Care Fidgeter by Cameron Nazemi had minimal revenue, peaking at $16 in late April. Downloads were low, with a maximum of 16 in the first week of the quarter. Active users remained relatively stable, slightly decreasing from 57 to 47 by the end of June.
Slime it: Slime Game Simulator from Slime4Fun maintained a steady revenue of $2-$3 throughout the quarter. However, no downloads were recorded during this period.
Pixel Demolish by Rollic Games showed a surge in revenue to $24 in late June. Downloads were minimal, with a slight activity peaking at 4 downloads in late April. Active users decreased from 149 to 100 over the quarter.
Pop it Game - Fidget Toys 3D by Sound Jedi Ltd. had sporadic revenue, peaking at $4 at the start of the quarter. However, no downloads or active users were recorded during this time.
For more detailed insights and data, visit Sensor Tower's platform to explore further.