State of AI Apps Report 2025 is Live!
In the second quarter of 2025, the top fidget toy games on iOS in Europe showed varied performance trends. According to Sensor Tower, these apps displayed unique patterns in revenue, downloads, and active user engagement.
Antistress - Relaxing games from Moreno Maio saw a revenue peak of approximately $517 in late April, followed by a gradual decline to $271 by the end of June. Weekly downloads started at around 22.4K, decreasing to 15.4K by the end of the quarter. Active users showed a fluctuation, starting at 161K, peaking mid-quarter, and ending at 152K.
Tappy: Self Care Fidgeter exhibited an interesting revenue trend, with a notable increase to $476 in early June before tapering off. Downloads peaked at 1.1K in mid-May and then declined to 576 by the end of the quarter. Active users remained relatively stable, hovering around 8K throughout the quarter.
Gear Clicker from Rollic Games experienced a revenue peak of $359 in mid-April, but this was followed by a decrease, closing the quarter at $121. Downloads remained low, with weekly numbers mostly below 100. However, active users showed a slight decline from 163K to 140K by the end of June.
Pop it Game - Fidget Toys 3D maintained a steady revenue with slight fluctuations, peaking at $251 in late June. Downloads were minimal, often below 50 per week, while active users fluctuated around 70 to 98 throughout the quarter.
Lastly, Rolling ASMR did not report any downloads during the quarter, but revenue remained consistent, starting at $207 and closing at $134 by the end of June.
For more detailed insights and data, visit Sensor Tower.