State of AI Apps Report 2025 is Live!
In the second quarter of 2025, the Czech Republic saw notable trends in the anime gaming sector. Here’s a look at the top-performing titles on a unified platform, combining both iOS and Android data.
Solo Leveling:Arise by Netmarble Corporation experienced fluctuating revenue, peaking at around $1.3K in early April, before stabilizing between $500 and $1K throughout the quarter. Weekly downloads varied, starting at 368 and dropping to 282 by the end of June. Active users remained relatively stable, hovering around 5.5K to 6.6K.
ONE PIECE Bounty Rush from Bandai Namco Entertainment Inc. saw its revenue peak mid-May at $1.2K, with a noticeable decline towards the end of June to $315. Downloads were modest, reaching a high of 257 in early May. The game maintained a steady active user base, peaking at 806 and ending the quarter at 715.
The Seven Deadly Sins also from Netmarble, showed a significant revenue increase towards the end of June, reaching $1.2K. Downloads remained low but saw a rise to 100 at the end of the quarter. Active users showed consistency, ranging from 370 to 434.
DRAGON BALL LEGENDS experienced a strong revenue climb in June, peaking at $1.1K. The game saw steady download numbers, with a peak of 155 in mid-June. Active user numbers remained stable, fluctuating between 1.5K and 1.6K.
Jujutsu Kaisen Phantom Parade by BILIBILI HK LIMITED had its highest revenue in early June with $898. Downloads showed a peak of 124 in early June, while active users increased to 506 around the same period.
These insights, provided by Sensor Tower, reflect the dynamic landscape of anime gaming in the Czech Republic, highlighting trends in user engagement and monetization. For more detailed analytics, visit Sensor Tower's platform.