State of AI Apps Report 2025 is Live!
In the second quarter of 2025, the top basketball games on a unified platform in the UK showcased varied trends in downloads, revenue, and active users. Here's a detailed look at each of the top five games based on Sensor Tower's data.
Dunk City Dynasty from NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD experienced a notable decline in weekly downloads, starting at 50.3K and dropping steadily to 2K by the end of June. Revenue peaked at $20.8K in late May before declining to $6.3K. Active users also decreased significantly from 43.6K to 15.5K.
Basket Battle by SUPERSONIC STUDIOS LTD maintained relatively stable weekly downloads, hovering around 3K to 5K. The revenue remained minimal, with a slight peak at $29 in the final week of June. Active users saw fluctuations, peaking at 46.3K in early April before stabilizing around 29.6K by the end of the quarter.
NBA 2K25 MyTEAM by 2K saw its revenue fluctuate throughout the quarter, with a notable rise to $13.5K in the final week of June. Downloads remained low, ranging from 1.4K to 4.7K, while active users showed a moderate decline from 8.5K to 8.5K.
NBA 2K Mobile Basketball Game also by 2K demonstrated a slight increase in revenue, reaching $5.1K in early June. Downloads were consistent, varying between 1.5K and 2.4K. Active users saw minor fluctuations, ending the quarter at 5.6K.
Basketball Stars™: Multiplayer from Miniclip.com experienced a steady decline in revenue, ending at just under $1K. Downloads varied slightly, peaking at 2.7K in mid-April. Active users decreased from 10.7K to 8.5K over the quarter.
These insights offer a glimpse into the dynamic performance of basketball games in the UK. For more detailed analytics and trends, visit Sensor Tower.