State of AI Apps Report 2025 is Live!
In the second quarter of 2025, the city building games sector in Serbia showed diverse performance trends across the top five applications on a unified platform. Here's a closer look at how each app fared during this period, based on data from Sensor Tower.
Super City: Building Master from XGame Global experienced a fluctuating revenue pattern, peaking at $80 in the week of May 12. The game saw a decline in downloads over the quarter, starting at 2.1K in early April and closing at just over 1K by the end of June.
State Connect: Traffic Control from CASUAL AZUR GAMES had a modest revenue recovery towards the end of the quarter, reaching $26 in the week of June 23. Downloads fluctuated, beginning at 1.2K and spiking to 1.4K by the end of June.
Gold Rush: Frozen Adventures by SayGames Ltd showed sporadic revenue, peaking at $61 in mid-May. Downloads were mostly stable but declined from over 500 in early April to 335 by the end of June.
SimCity BuildIt from ELECTRONIC ARTS maintained strong revenue, peaking at $339 in late May, while downloads showed some variability, ranging from 327 at the start to 185 by the end of the quarter.
Finally, Transport Tycoon Empire: City by Alda Games had a relatively stable revenue with minor peaks, such as $31 in mid-April. Downloads began at 239, dipped slightly mid-quarter, and ended at 125.
These insights reflect the diverse strategies and market responses of city building games in Serbia, with more detailed analysis available through Sensor Tower’s platform.