State of AI Apps Report 2025 is Live!
In the second quarter of 2025, the performance of the top Disney games on a unified platform in Ireland showcased varied trends in downloads, revenue, and active users. Here's a closer look at how each game fared.
Disney Solitaire saw a substantial rise in weekly revenue, peaking at approximately $8.5K by the end of June. Weekly downloads experienced a notable increase in April, reaching around 1.7K, but later stabilized at lower levels. Active users showed a decline, dropping from 3.9K in April to under 500 by the end of the quarter.
Star Wars™: Galaxy of Heroes maintained a strong presence with weekly revenue fluctuating, peaking at $5.7K in early May. Downloads remained modest, with a gradual increase to 240 by the end of June. Active users consistently hovered around the 3.7K mark, demonstrating steady engagement.
MARVEL SNAP displayed a dip in revenue, starting at $2.5K and ending at just over $800. Downloads remained low, peaking at 117 in April. Active users showed minor fluctuations, remaining mostly stable throughout the quarter.
MARVEL Strike Force: Squad RPG experienced growth in revenue, reaching $2.2K by the end of June. Downloads were low, with numbers declining from 194 in March to 117 by the end of the quarter. Active user figures remained consistent, averaging around 1K.
Marvel Contest of Champions showed an increase in revenue, peaking at $2.3K in late April, before falling to $1.5K by June. Downloads saw a modest rise, reaching 171 by the end of the quarter. Active users fluctuated slightly, maintaining an average of around 900.
These insights from Sensor Tower highlight the diverse performance of Disney games in Ireland, with varying trends in engagement and monetization. For more in-depth analysis, visit Sensor Tower.