State of AI Apps Report 2025 is Live!
The second quarter of 2025 showcased intriguing trends across the top entertainment mascot games on a unified platform in Latin America. Here's a closer look at how these popular games performed based on data from Sensor Tower.
Disney Emoji Blitz Game by Jam City, Inc. experienced fluctuations in its weekly revenue, peaking at approximately $13.3K at the end of June. Downloads spiked around mid-April with 11.7K, while weekly active users saw a gradual decline from 47.4K in March to 36.4K by the end of June.
Angry Birds Dream Blast from Rovio Entertainment Oyj maintained a consistent revenue stream, reaching about $9.1K in the last week of June. Downloads fluctuated, with a notable increase to 9.5K in early June. Active users remained relatively stable, hovering around 254K by the end of the quarter.
Sonic Forces: Run Battle Game from SEGA saw a steady revenue trend, with a high of approximately $5.4K in late June. Downloads varied, peaking at 180.7K mid-April. However, active users showed a decline, starting from 763K in March down to 673K by the end of June.
MY LITTLE PONY: MAGIC PRINCESS by Gameloft showed a stable revenue pattern, with a peak of about $4K at the end of June. Downloads were highest in early May at 31.5K, while active users remained strong, closing the quarter at approximately 79.8K.
Budge Kids Games 2-7 from Budge Studios had a consistent revenue stream, with a slight increase to $2.3K at the end of June. Downloads varied slightly, peaking at 15.1K in early April. Active users remained steady, with a slight dip to 131K by the end of the quarter.
These insights underline the dynamic nature of mobile gaming in Latin America. For more detailed analytics and insights, visit Sensor Tower.